Showing posts with label alaskan tales. Show all posts
Showing posts with label alaskan tales. Show all posts

Wednesday, February 25, 2015

"Never Alone" Models A New Way to Bring Back Old Tales

It doesn't matter if you don't play video games, don't like video games or don't care about video games. None of that is relevant when you understand what is really happening with Never Alone. (If it bugs you, just call it an educational tool". That's also a correct description.)
"What good are the old stories... if their wisdom is not shared with anyone?"
Note: If you only look at one thing in this post, please watch the video below. It will amaze you with regard to the tales being used, how they're used and how beautifully it has all come together. You can scroll down to view.... (and if you want to read more the text will still be here afterward. ;)
I posted on Never Alone initially when it was released (you can read that HERE, along with lots of beautiful pictures and many more resources about the tales, which I won't repeat in this post), but this week, they've just come out with a host of game improvements/upgrades, are releasing a soundtrack this week (yes, it's become that popular!) and are expanding the systems you can play it on, to include Macs (Apple computers), starting this Thursday, February 26th (currently available for XBOX ONE, PS4 and Steam), The soundtrack will be available through the Steam store at the same link.

Never Alone's mission is to bring the old and fading indigenous tales (of the Iñupiat people) back into circulation and popularity among current and future generations. That sounds ridiculously lofty - like an idea that would ultimately gather dust in some enthusiastic, but sadly naive paper somewhere, but here it's actually happened.

Correction: IS HAPPENING.
Not only has this video game educational tool been created, it has been done in the best way possible, with the combination of young, intelligent, technologically-savvy young people who among the best in their field, in conjunction and under continuous consultation with tribal elders. Yes. 70, 80+ year old traditional tribal elders are not just talking with, but working with hip (and geeky) youngsters who think in RAM, terrabytes and all things digital. Not only that, it draws on old traditions to inform the design style and the development of the storytelling!
We paired world class game makers with Alaska Native storytellers and elders to create a game which delves deeply into the traditional lore of the Iñupiat people to present an experience like no other.
Never Alone is our first title in an exciting new genre of “World Games” that draw fully upon the richness of unique cultures to create complex and fascinating game worlds for a global audience.
The best of the old meets the best of the new. And it's a beautiful thing.

The result is a stunning, gorgeous and unique interactive storytelling-puzzle-and-platform game that leads the player through discovery of characters from tales, challenges from stories and triumphs via ingenuity and putting learned principles (and game skills) to good use.
Contrary to what you might think, this little indie game isn't just waiting to be noticed. It's out there making waves with it's approach, style and beauty of both storytelling and game design, as the developers confidently take it to all the leading game conventions and meetings. As a result, it's quickly earning worldwide recognition AND garnering some coveted awards along the way.
Before I write any more, take a look at the behind-the-scenes video and see behind some of the tales (and the people and process) of Never Alone:


I feel like this is exactly the sort of thing we need to be aiming to do to get old stories back in circulation. We need to meet the influential (often young) people (the trend setters, the most influential demographics) on "their" territory, speaking their language (technology, social media and video games) and give them reasons to want to tell and retell these tales themselves

That's the only surefire way old tales will make it back into common knowledge and that's the way the wisdom and knowledge in these tales will be passed on to benefit people now and in the future.

Creating a widely respected and loved video game is a wonderful way of doing exactly that.

I'm so moved that the vision for Never Alone has been made real and is proving to be exactly what they set out to be: influential. Not only that, it's enriching the lives of the developers, the creation team, the communities supporting them AND the gamers and the industry professionals that are coming into contact with it (ie. inward and outward).

It's nothing short of magic.

It's the sort of difference I want to make, to be a part of - where the tales are alive and vital in ways that connect us to our past and pave the way for a (hopefully better) future.

The best thing? This is just the first game. They've only just begun...
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~  Here's the trailer, in case you haven't seen it yet.  ~
Just sit back and enjoy:

Additional note:
From their newsletter this week, below is a summary of the current awards to date.
Never Alone received an Editor's Choice designation at E3 and PAX from Destructoid and Polygon, respectively.  We were also a finalist at IndieCade 2014.  After the game's launch, we received even more award nominations: The Game Awards.  The DICE Awards.  The Game Developer's Choice Awards.  The SXSW Gaming Awards.  And most recently, the British Academy of Film and Television Arts(BAFTA).  It's truly an honor to be nominated alongside our peers — it inspires us to make even better games and tell stories in new ways.
Congratulations to the unique and wonderful team at both E-Line Media and the Alaskan Native Cook Inlet Tribal Council!
We cannot wait to see what you do next.

Wednesday, May 14, 2014

"Never Alone" - A Truly Stunning Video Game Based On Alaskan Native Folklore (Genius!)


“Our stories help us understand how the world is ordered and our place within it,” a man who narrates the trailer says in Inupiat. “What good are old stories if their wisdom can’t be shared?”

This. I want this. I want to play it now. I want to learn all the tales. I want my son to play it. And I'm seriously considering investing in another game platform so we can do it together...

Less than a week ago, a trailer was released for an indie puzzle platformer game and it's been making headlines in gaming and geek communities - not only for it's gorgeous visuals and animation but for the premise behind it: Never Alone's inspiration comes from the centuries-old stories and folklore of the Iñupiat people and was created to assist in imparting the thousands of years old Alaskan native tales and folklore to the next generation.

Take a look:
This is truly a genius way to pass the legends and stories on to the next generation.
As someone deeply interested in both folklore and games, I think it’s wonderful to see a very old storytelling tradition join hands with a new one. (The Mary Sue)
While other games have tapped into this to a small extent with their cultural mythology and legends, like Folklore (based on Celtic tales & myth, which no one seems to have heard of) and Okami (using Japanese myth, legend & folklore, which is fairly well known, award winning and critically acclaimed and incredibly amazing but hard for younger kids to play and get into), there has been nothing quite like this. On top of this Never Alone is beautiful to behold. I really hope it's as wonderful to play and explore as it looks.
Here's the description from Upper One Games, who created it, and are incidentally, the first indigenous-owned game company in history, though their products are for people everywhere. Their mission? To provide games with an educational edge:
Welcome to the top of the world. Where nature challenges life in the extreme. Where death lies waiting in the cold. Where you must explore the fantastical world of Iñupiaq stories to help a young girl save her people from an endless blizzard.
You must succeed or all is lost. This is the first in a new category of games — games which draw fully upon the richness of unique cultures to create complex and fascinating game worlds. Upper One Games paired world class game developers with Alaskan Native storytellers and elders to create Never Alone (Kisima Inŋitchuŋa), a game based on stories that have been handed down for thousands of years. A game which delves deeply into the traditional lore of the Iñupiat people to present an exprience like no other. An atmospheric puzzle platformer of wondrous adventure. A game of survival in a place where survival shouldn't be possible. A game that opens the gateway to explore what it means to be human. 
“We’re extremely proud and excited to be building a truly unique game,” said Gloria O’Neill, president and CEO of Upper One Games. “We’d like to think we’re creating one of the most authentic – and fun – games of the year. Video games are powerful tools for making the history, tradition and culture of indigenous peoples relevant to both the next generation of Native people and the rest of the world.
Here are the gaming details:
Top Level Features of Never Alone (Kisima Ingitchuna) include: 
• 1- and 2-player modes, both involving cooperative play (in single-player mode, the player can switch between the roles of Nuna and Fox at any time);
• 8 sweeping chapters that take players across treacherous ice floes, Arctic tundra, ice caves, boreal forests, cliff-built coastal villages, and more;
• Game story, settings, characters and gameplay inspired by traditional Iñupiaq folklore, including the story of Kunuuksaayuka (Koo-nook-sah-yoo-ka) that has been handed down for generations among the Iñupiaq people;
• Encounters with traditional Alaska Native folklore characters such as Manslayer, Blizzard Man, Sky People, the Little People and the Rolling Heads;
• Exclusive unlockable insights into the Iñupiaq way of life, told by both Alaska Native elders and youth.
Upper One Games is an initiative launched by Cook Inlet Tribal Council (CITC) in Anchorage, Alaska and its development and publishing partner E-Line Media of New York. The goal of the partnership is to create unique and innovate game experiences that explore and extend global cultures in fresh, vibrant ways by weaving timeless living stories into dynamic and fun games.
While we're on Upper One Games, check out Historia as well; teaching history through interactive play and created to integrate with most social studies standards. I really like the way this company thinks!

Additional sources: HERE, HERE & HERE